{"id":9334,"date":"2022-08-07T00:40:27","date_gmt":"2022-08-06T23:40:27","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9334"},"modified":"2022-08-07T00:40:27","modified_gmt":"2022-08-06T23:40:27","slug":"p0-b2-part-1110-improvements-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b2-part-1110-improvements-debugging\/","title":{"rendered":"P0-B2: Part 1110: Improvements, Debugging"},"content":{"rendered":"\n<p>Debugging is still going well.<\/p>\n\n\n\n<p>I have fixed a long standing bug related to landing on ringworlds, and I have improved the item mechanics further.<\/p>\n\n\n\n<p>I have also fixed more minor inventory management issues.<\/p>\n\n\n\n<p>I have also made minor improvements to the NPC AI system. Some of the NPC&#8217;s attributes were not being stored persistently, this is now fixed.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Debugging is still going well. I have fixed a long standing bug related to landing on ringworlds, and I have improved the item mechanics further. I have also fixed more minor inventory management issues. I have also made minor improvements to the NPC AI system. Some of the NPC&#8217;s attributes were not being stored persistently, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,29,10,11],"tags":[],"class_list":["post-9334","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b2","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9334"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9334"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9334\/revisions"}],"predecessor-version":[{"id":9335,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9334\/revisions\/9335"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9334"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9334"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9334"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}