{"id":9302,"date":"2022-07-03T20:41:15","date_gmt":"2022-07-03T19:41:15","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9302"},"modified":"2022-07-03T20:41:15","modified_gmt":"2022-07-03T19:41:15","slug":"p0-b2-part-1095-improvements-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b2-part-1095-improvements-debugging\/","title":{"rendered":"P0-B2: Part 1095: Improvements, Debugging"},"content":{"rendered":"\n<p>The transport networks are close to being done now.<\/p>\n\n\n\n<p>The players companions can use them, and so can NPC&#8217;s. NPC&#8217;s are spawned at random when the user gets close to the transport.<\/p>\n\n\n\n<p>This system will need to be improved in the future, but it is an excellent first test of the terrain scanning system, which will be used much more in the future.<\/p>\n\n\n\n<p>The next goal is to make some changes and improvements to the cities.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/IsbYi5n\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/IsbYi5nm.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The transport networks are close to being done now. The players companions can use them, and so can NPC&#8217;s. NPC&#8217;s are spawned at random when the user gets close to the transport. This system will need to be improved in the future, but it is an excellent first test of the terrain scanning system, which [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,29,10,11],"tags":[],"class_list":["post-9302","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b2","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9302"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9302"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9302\/revisions"}],"predecessor-version":[{"id":9304,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9302\/revisions\/9304"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9302"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9302"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9302"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}