{"id":9233,"date":"2022-05-22T23:44:26","date_gmt":"2022-05-22T22:44:26","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9233"},"modified":"2022-05-22T23:44:26","modified_gmt":"2022-05-22T22:44:26","slug":"p0-b2-part-1073-improvements-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b2-part-1073-improvements-debugging\/","title":{"rendered":"P0-B2: Part 1073: Improvements, Debugging"},"content":{"rendered":"\n<p>I have added a new weapon to the project, and made several improvements to the way that weapons function in the game.<\/p>\n\n\n\n<p>I needed a weapon that could believably destroy large, armoured, targets, so I created a rocket launcher.<\/p>\n\n\n\n<p>While adding this, I improved the way weapons are handled and reloaded in the project, and improved the inventory system, etc.<\/p>\n\n\n\n<p>The rocket launcher will eventually have various firing modes, including the ability to fire a &#8220;drone&#8221; missile that can be controlled and detonated remotely.<\/p>\n\n\n\n<p>I will also be adding the ability to destroy many other objects and buildings in the game, to increase the scope of gameplay that is possible.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/S3u6p2Y\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/S3u6p2Ym.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have added a new weapon to the project, and made several improvements to the way that weapons function in the game. I needed a weapon that could believably destroy large, armoured, targets, so I created a rocket launcher. While adding this, I improved the way weapons are handled and reloaded in the project, and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,29,10,11],"tags":[],"class_list":["post-9233","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b2","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9233"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9233"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9233\/revisions"}],"predecessor-version":[{"id":9234,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9233\/revisions\/9234"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9233"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9233"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9233"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}