{"id":9110,"date":"2022-02-27T08:33:25","date_gmt":"2022-02-27T08:33:25","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9110"},"modified":"2022-02-27T08:33:25","modified_gmt":"2022-02-27T08:33:25","slug":"p0-b1-part-1035-improvements-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b1-part-1035-improvements-debugging\/","title":{"rendered":"P0-B1: Part 1035: Improvements, Debugging"},"content":{"rendered":"\n<p>I have been working on creating a large number of new items for the project.<\/p>\n\n\n\n<p>These will be use to increase immersion and give the player additional options with respect to survival and living in the world.<\/p>\n\n\n\n<p>I am focusing mainly on crafting and survival for now, rather than manufactured objects, but I will be adding more manufactured objects later (Such as weapons, etc).<\/p>\n\n\n\n<p>Once I finish adding these items, I will add additional immersion elements, such as improvements to the character system, random quests, and enemies.<\/p>\n\n\n\n<p>This will form the basis of the primary gameplay mechanic of the project, which is exploration and random story generation.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have been working on creating a large number of new items for the project. These will be use to increase immersion and give the player additional options with respect to survival and living in the world. I am focusing mainly on crafting and survival for now, rather than manufactured objects, but I will be [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,28,10,11],"tags":[],"class_list":["post-9110","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b1","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9110"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9110"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9110\/revisions"}],"predecessor-version":[{"id":9112,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9110\/revisions\/9112"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9110"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9110"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9110"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}