{"id":9012,"date":"2021-12-12T17:48:19","date_gmt":"2021-12-12T17:48:19","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9012"},"modified":"2021-12-12T17:48:19","modified_gmt":"2021-12-12T17:48:19","slug":"p0-a11-part-997-beta-testing","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a11-part-997-beta-testing\/","title":{"rendered":"P0-A11: Part 997: Beta Testing"},"content":{"rendered":"\n<p>I am hoping that I have found most of the existing bugs in the tutorial stages of the project at this point. There may be some more minor ones, but there shouldn&#8217;t be too many.<\/p>\n\n\n\n<p>I have fixed some issues with the vehicles in the project, as well as some issues with changing zones while under attack.<\/p>\n\n\n\n<p>I am now working on the last major goal for the beta, which is fixing a bug with the grass displacement at non-y-up orientations. This is proving to be difficult, but I hope to get it solved in a week or so.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/xLdvsgi\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/xLdvsgim.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/rHrQQL5\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/rHrQQL5m.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/sjAY8fK\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/sjAY8fKm.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/DdbgrtV\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/DdbgrtVm.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I am hoping that I have found most of the existing bugs in the tutorial stages of the project at this point. There may be some more minor ones, but there shouldn&#8217;t be too many. I have fixed some issues with the vehicles in the project, as well as some issues with changing zones while [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,27,10,11],"tags":[],"class_list":["post-9012","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a11","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9012"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9012"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9012\/revisions"}],"predecessor-version":[{"id":9013,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9012\/revisions\/9013"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9012"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9012"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9012"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}