{"id":8931,"date":"2021-10-10T06:36:34","date_gmt":"2021-10-10T05:36:34","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8931"},"modified":"2021-10-10T06:36:34","modified_gmt":"2021-10-10T05:36:34","slug":"p0-a11-part-965-item-manufacturing-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a11-part-965-item-manufacturing-improvements\/","title":{"rendered":"P0-A11: Part 965: Item Manufacturing, Improvements"},"content":{"rendered":"\n<p>One of the last improvements that I need to make before the end of the Alpha phase is with the Manufacturing system in the project.<\/p>\n\n\n\n<p>I want players to be able to manufacture and store items on their ship (using energy as a resource) and then remove and replace these items to\/from the ship and use them in the world.<\/p>\n\n\n\n<p>I also want players to be able to &#8220;unlock&#8221; new manufacturing items by finding them in the world, so that the more the player explores, the more items they can produce.<\/p>\n\n\n\n<p>This will be more complex than it seems, because these items will need to be persistent when located in the world, but static when stored on board the ship.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>One of the last improvements that I need to make before the end of the Alpha phase is with the Manufacturing system in the project. I want players to be able to manufacture and store items on their ship (using energy as a resource) and then remove and replace these items to\/from the ship and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,27,10,11],"tags":[],"class_list":["post-8931","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a11","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8931"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8931"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8931\/revisions"}],"predecessor-version":[{"id":8932,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8931\/revisions\/8932"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8931"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8931"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8931"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}