{"id":8903,"date":"2021-09-12T18:28:11","date_gmt":"2021-09-12T17:28:11","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8903"},"modified":"2021-09-12T18:28:11","modified_gmt":"2021-09-12T17:28:11","slug":"p0-a11-part-952-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a11-part-952-debugging-improvements\/","title":{"rendered":"P0-A11: Part 952: Debugging, Improvements"},"content":{"rendered":"\n<p>I have added more improvements to the stellar object system, including asteroids, asteroid belts (surrounding stellar objects) and other types of light flares, etc.<\/p>\n\n\n\n<p>I have also fixed several bugs with the orbital mechanics system, as well as other bugs and issues with the space travel system.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/cZYWnuN\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/cZYWnuNm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/jDM1kbf\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/jDM1kbfm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/pPbtPFn\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/pPbtPFnm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/oZdNv9X\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/oZdNv9Xm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/HoABn9L\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/HoABn9Lm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/lGy8L8N\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/lGy8L8Nm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have added more improvements to the stellar object system, including asteroids, asteroid belts (surrounding stellar objects) and other types of light flares, etc. I have also fixed several bugs with the orbital mechanics system, as well as other bugs and issues with the space travel system.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,27,10,11],"tags":[],"class_list":["post-8903","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a11","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8903"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8903"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8903\/revisions"}],"predecessor-version":[{"id":8904,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8903\/revisions\/8904"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8903"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8903"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8903"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}