{"id":8873,"date":"2021-08-22T16:38:42","date_gmt":"2021-08-22T15:38:42","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8873"},"modified":"2021-08-22T16:38:42","modified_gmt":"2021-08-22T15:38:42","slug":"p0-a10-part-941-art-story-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a10-part-941-art-story-improvements\/","title":{"rendered":"P0-A10: Part 941: Art, Story, Improvements"},"content":{"rendered":"\n<p>The artwork that I have been working on is mostly done.<\/p>\n\n\n\n<p>It&#8217;s quite simplistic at the moment, but the main goal is to test the ability for players to land on very small asteroids and structures which don&#8217;t have gravity. <br><br>I also want to have these objects rotate while the player is attached to them, and this is functionality that I have not yet added.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/bjmJdhV\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/bjmJdhVm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/pk2puem\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/pk2puemm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/8t3pWQ5\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/8t3pWQ5m.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/ItB37Nb\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/ItB37Nbm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/ISsFAiu\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/ISsFAium.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/Aaz9rrR\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/Aaz9rrRm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The artwork that I have been working on is mostly done. It&#8217;s quite simplistic at the moment, but the main goal is to test the ability for players to land on very small asteroids and structures which don&#8217;t have gravity. I also want to have these objects rotate while the player is attached to them, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,26,10,11],"tags":[],"class_list":["post-8873","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a10","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8873"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8873"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8873\/revisions"}],"predecessor-version":[{"id":8874,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8873\/revisions\/8874"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8873"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8873"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8873"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}