{"id":8870,"date":"2021-08-15T23:42:11","date_gmt":"2021-08-15T22:42:11","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8870"},"modified":"2021-08-15T23:42:11","modified_gmt":"2021-08-15T22:42:11","slug":"p0-a10-part-940-art","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a10-part-940-art\/","title":{"rendered":"P0-A10: Part 940: Art"},"content":{"rendered":"\n<p>I have completed the modelling for the large art piece that I am working on.<\/p>\n\n\n\n<p>The next step is the unwrapping and texturing. There are several moving parts, etc, which will add to the complexity. I want to combine as many of the objects together as possible, for performance reasons.<\/p>\n\n\n\n<p>So far, this is going reasonably well.<\/p>\n\n\n\n<p>Once this story element is done, I will be going back to testing and debugging, and improving the core mechanics and core features.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/TD8ZdbP\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/TD8ZdbPm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/zJMJBzR\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/zJMJBzRm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/083hD0u\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/083hD0um.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/eyeQxKA\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/eyeQxKAm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/Ha3aNer\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/Ha3aNerm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have completed the modelling for the large art piece that I am working on. The next step is the unwrapping and texturing. There are several moving parts, etc, which will add to the complexity. I want to combine as many of the objects together as possible, for performance reasons. So far, this is going [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-8870","post","type-post","status-publish","format-standard","hentry","category-uncategorized","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8870"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8870"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8870\/revisions"}],"predecessor-version":[{"id":8871,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8870\/revisions\/8871"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8870"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8870"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8870"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}