{"id":8775,"date":"2021-05-30T20:52:11","date_gmt":"2021-05-30T19:52:11","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8775"},"modified":"2021-05-30T20:52:11","modified_gmt":"2021-05-30T19:52:11","slug":"p0-a10-part-904-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a10-part-904-debugging-improvements\/","title":{"rendered":"P0-A10: Part 904: Debugging, Improvements"},"content":{"rendered":"\n<p>The AI debugging is, hopefully, getting close to being finished. I think most of the problems are solved, thankfully.<br><br>One of the major problems was caused by issues rotating the postions on the graph to match the rotated city position, but I have managed to fix this.<\/p>\n\n\n\n<p>I have a few things left to do with the AI, which I intend to do over the next few days, and I then have to look at some more bugs that I have noticed during this debugging session.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/GEK5NkE\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/GEK5NkEm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The AI debugging is, hopefully, getting close to being finished. I think most of the problems are solved, thankfully. One of the major problems was caused by issues rotating the postions on the graph to match the rotated city position, but I have managed to fix this. I have a few things left to do [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,26,10,11],"tags":[],"class_list":["post-8775","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a10","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8775"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8775"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8775\/revisions"}],"predecessor-version":[{"id":8776,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8775\/revisions\/8776"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8775"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8775"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8775"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}