{"id":8759,"date":"2021-05-16T05:40:49","date_gmt":"2021-05-16T04:40:49","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8759"},"modified":"2021-05-16T05:40:49","modified_gmt":"2021-05-16T04:40:49","slug":"p0-a10-part-898-server-port","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a10-part-898-server-port\/","title":{"rendered":"P0-A10: Part 898: Server Port"},"content":{"rendered":"\n<p>I have spent quite a bit of time with the server port, and it seems that it will take considerable time.<br><br>I am now reasonably familiar with the Mirror networking system, and it seems that porting will not be hugely difficult, but it will involve a lot of tedious rewrites of my existing code, not to mention extensive testing and debugging, which will take even more time.<\/p>\n\n\n\n<p>This, however, will need to be done, since UNET will be deprecated quite soon.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have spent quite a bit of time with the server port, and it seems that it will take considerable time. I am now reasonably familiar with the Mirror networking system, and it seems that porting will not be hugely difficult, but it will involve a lot of tedious rewrites of my existing code, not [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,26,10,11],"tags":[],"class_list":["post-8759","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a10","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8759"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8759"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8759\/revisions"}],"predecessor-version":[{"id":8760,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8759\/revisions\/8760"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8759"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8759"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8759"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}