{"id":8750,"date":"2021-05-09T19:49:57","date_gmt":"2021-05-09T18:49:57","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8750"},"modified":"2021-05-09T19:49:57","modified_gmt":"2021-05-09T18:49:57","slug":"p0-a10-part-895-procedural-generation-server-replacement-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a10-part-895-procedural-generation-server-replacement-debugging\/","title":{"rendered":"P0-A10: Part 895: Procedural Generation, Server Replacement, Debugging"},"content":{"rendered":"\n<p>I intend to gradually replace the existing server code over the next few weeks or months, it will be quite an extensive project.<\/p>\n\n\n\n<p>I also want to look into procedural mesh generation in an attempt to create procedural characters, etc, for the project.<br><br>I am also working on extensive debugging and other improvements.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/nr5r87t\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/nr5r87tm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I intend to gradually replace the existing server code over the next few weeks or months, it will be quite an extensive project. I also want to look into procedural mesh generation in an attempt to create procedural characters, etc, for the project. I am also working on extensive debugging and other improvements.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,26,10,11],"tags":[],"class_list":["post-8750","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a10","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8750"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8750"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8750\/revisions"}],"predecessor-version":[{"id":8751,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8750\/revisions\/8751"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8750"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8750"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8750"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}