{"id":8748,"date":"2021-05-09T19:37:55","date_gmt":"2021-05-09T18:37:55","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8748"},"modified":"2021-05-09T19:37:55","modified_gmt":"2021-05-09T18:37:55","slug":"p0-a10-part-894-server-replacement","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a10-part-894-server-replacement\/","title":{"rendered":"P0-A10: Part 894: Server Replacement"},"content":{"rendered":"\n<p>I am evaluating both Mirror networking and MLAPI for the server replacement.<br><br>I have been working on both of these, and there doesn&#8217;t seem to be a direct replacement for the UNET functionality, in particular, register handler.<br><br>It seems that I will need to rewrite a not insignificant part of my project to work with the new networking system, which is not ideal, but it doesn&#8217;t seem like this will be too difficult, just time consuming.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I am evaluating both Mirror networking and MLAPI for the server replacement. I have been working on both of these, and there doesn&#8217;t seem to be a direct replacement for the UNET functionality, in particular, register handler. It seems that I will need to rewrite a not insignificant part of my project to work with [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,26,10,11],"tags":[],"class_list":["post-8748","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a10","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8748"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8748"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8748\/revisions"}],"predecessor-version":[{"id":8749,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8748\/revisions\/8749"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8748"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8748"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8748"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}