{"id":8681,"date":"2021-03-21T21:01:07","date_gmt":"2021-03-21T21:01:07","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8681"},"modified":"2021-03-21T21:01:07","modified_gmt":"2021-03-21T21:01:07","slug":"p0-a9-part-880-improvements-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a9-part-880-improvements-debugging\/","title":{"rendered":"P0-A9: Part 880: Improvements, Debugging"},"content":{"rendered":"\n<p>I have fixed many long-standing issues with the project, and conducted longer and longer field tests.<br><br>Overall, everything is continuing to go very well. Any bugs found have been minor, and were fixed quickly.<\/p>\n\n\n\n<p>I have also made improvements to lighting, shaders, and various other smaller systems.<\/p>\n\n\n\n<p>I have a few more complex tests to run, but things are going quite well.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/PSZI05U\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/PSZI05Um.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/CR2nlyf\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/CR2nlyfm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/9eQ6wYi\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/9eQ6wYim.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/tplG1Zt\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/tplG1Ztm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have fixed many long-standing issues with the project, and conducted longer and longer field tests. Overall, everything is continuing to go very well. Any bugs found have been minor, and were fixed quickly. I have also made improvements to lighting, shaders, and various other smaller systems. I have a few more complex tests to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,25,10,11],"tags":[],"class_list":["post-8681","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a9","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8681"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8681"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8681\/revisions"}],"predecessor-version":[{"id":8682,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8681\/revisions\/8682"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8681"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8681"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8681"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}