{"id":8659,"date":"2021-03-07T19:09:10","date_gmt":"2021-03-07T19:09:10","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8659"},"modified":"2021-03-07T19:09:10","modified_gmt":"2021-03-07T19:09:10","slug":"p0-a9-part-872-improvements-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a9-part-872-improvements-debugging\/","title":{"rendered":"P0-A9: Part 872: Improvements, Debugging"},"content":{"rendered":"\n<p>I have, luckily, fixed the major bug that I was dealing with. <br><br>There were actuall several issues that were contributing to it. The server position was not being set correctly in some cases, and there was a precision issue when moving over long distances.<br><br>This has now been fixed, and the core mechanics seem very stable. I can save\/load without any issues, even over multiple runs and many save\/load cycles.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/OhXAmAE\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/OhXAmAEm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/9V4yNTd\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/9V4yNTdm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/tmV7n7p\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/tmV7n7pm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/QBKZ1eD\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/QBKZ1eDm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have, luckily, fixed the major bug that I was dealing with. There were actuall several issues that were contributing to it. The server position was not being set correctly in some cases, and there was a precision issue when moving over long distances. This has now been fixed, and the core mechanics seem very [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,25,10,11],"tags":[],"class_list":["post-8659","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a9","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8659"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8659"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8659\/revisions"}],"predecessor-version":[{"id":8660,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8659\/revisions\/8660"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8659"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8659"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8659"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}