{"id":8642,"date":"2021-02-21T10:07:32","date_gmt":"2021-02-21T10:07:32","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8642"},"modified":"2021-02-21T10:07:32","modified_gmt":"2021-02-21T10:07:32","slug":"p0-a9-part-867-improvements-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a9-part-867-improvements-debugging\/","title":{"rendered":"P0-A9: Part 867: Improvements, Debugging"},"content":{"rendered":"\n<p>I have improved the network paging code to improve performance.<br><br>Since almost all objects are now persistent, I have had to add additional features to ensure that objects are only paged from the server when absolutely necessary.<\/p>\n\n\n\n<p>I have also fixed a lot of bugs.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/Um1s3lF\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/Um1s3lFm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/mS2XJOC\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/mS2XJOCm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/klfaByT\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/klfaByTm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/hV5zwI5\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/hV5zwI5m.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/X219Th8\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/X219Th8m.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/FdAzxiW\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/FdAzxiWm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/jp2Eg91\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/jp2Eg91m.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/6oZXMzi\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/6oZXMzim.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/g64t0sX\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/g64t0sXm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/OXXuD6c\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/OXXuD6cm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/52wInNl\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/52wInNlm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have improved the network paging code to improve performance. Since almost all objects are now persistent, I have had to add additional features to ensure that objects are only paged from the server when absolutely necessary. I have also fixed a lot of bugs.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,25,10,11],"tags":[],"class_list":["post-8642","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a9","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8642"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8642"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8642\/revisions"}],"predecessor-version":[{"id":8644,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8642\/revisions\/8644"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8642"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8642"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8642"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}