{"id":8586,"date":"2021-01-17T18:11:08","date_gmt":"2021-01-17T18:11:08","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8586"},"modified":"2021-01-17T18:11:08","modified_gmt":"2021-01-17T18:11:08","slug":"p0-a9-part-848-multiplayer","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a9-part-848-multiplayer\/","title":{"rendered":"P0-A9: Part 848: Multiplayer"},"content":{"rendered":"\n<p>I have been adding extensive communication options for multiplayer characters.<\/p>\n\n\n\n<p>To start with, I had added the ability to send radio messages from the capital ships used in the project. <\/p>\n\n\n\n<p>I have tried to keep this as realistic as possible, by allowing players to choose a frequency and a power value. Lower frequencies will travel further, but carry less data, etc.<\/p>\n\n\n\n<p>This has been tested, and works well.<\/p>\n\n\n\n<p>I have also added the ability to communicate over shorter ranges by using a portable tablet computer that the player always carries with them. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have been adding extensive communication options for multiplayer characters. To start with, I had added the ability to send radio messages from the capital ships used in the project. I have tried to keep this as realistic as possible, by allowing players to choose a frequency and a power value. Lower frequencies will travel [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,25,10,11],"tags":[],"class_list":["post-8586","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a9","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8586"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8586"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8586\/revisions"}],"predecessor-version":[{"id":8587,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8586\/revisions\/8587"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8586"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8586"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8586"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}