{"id":8572,"date":"2021-01-03T23:37:04","date_gmt":"2021-01-03T23:37:04","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8572"},"modified":"2021-01-03T23:37:04","modified_gmt":"2021-01-03T23:37:04","slug":"p0-a9-part-843-story-generator-multiplayer-testing","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a9-part-843-story-generator-multiplayer-testing\/","title":{"rendered":"P0-A9: Part 843: Story Generator, Multiplayer Testing"},"content":{"rendered":"\n<p>I have spent some time working on some improvements to the character selection system. The goal was to prepare the system for the addition of dynamic content. In future, I intend to have randomised stories being generated for players as they explore the world.<\/p>\n\n\n\n<p>I have also been working on the Character selector and multiplayer testing. I have created a new GUI that allows users to login to the server, and specify a port and IP address. I have also added proper password verification on the server, and improved the graphics options dialog slightly.<\/p>\n\n\n\n<p>I have tested the server connection from an external IP, and the client and server work fine.<\/p>\n\n\n\n<p>The framerate in the (debug) build is also quite good, although a lot of optimisation is needed.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/j2ZsbRh\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/j2ZsbRhm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/IwyaeqB\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/IwyaeqBm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/OfTZ7rz\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/OfTZ7rzm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/5araSNG\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/5araSNGm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/K3qN8N0\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/K3qN8N0m.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/oBSD3sY\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/oBSD3sYm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/EmVlcks\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/EmVlcksm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/r9ktwgS\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/r9ktwgSm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/TiyFwF7\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/TiyFwF7m.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/np7VYBa\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/np7VYBam.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/4vwvpKI\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/4vwvpKIm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/gcLTPuK\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/gcLTPuKm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have spent some time working on some improvements to the character selection system. The goal was to prepare the system for the addition of dynamic content. In future, I intend to have randomised stories being generated for players as they explore the world. I have also been working on the Character selector and multiplayer [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,25,10,11],"tags":[],"class_list":["post-8572","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a9","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8572"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8572"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8572\/revisions"}],"predecessor-version":[{"id":8573,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8572\/revisions\/8573"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8572"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8572"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8572"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}