{"id":8554,"date":"2020-12-20T17:59:37","date_gmt":"2020-12-20T17:59:37","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8554"},"modified":"2020-12-20T17:59:37","modified_gmt":"2020-12-20T17:59:37","slug":"p0-a8-part-837-2020-2-port","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a8-part-837-2020-2-port\/","title":{"rendered":"P0-A8: Part 837: 2020.2 Port"},"content":{"rendered":"\n<p>Unity 2020.2 is now out, and I have spent the last few days porting my project to it.<\/p>\n\n\n\n<p>So far, it has gone relatively well, but I have uncovered some issues.<br><br>UNET is still present and working in 2020.2 (it is slated for removal at a later date), which was a relief.<br><br>However, I had to make some changes to the Oculus VR code, due to Unity moving to a new &#8220;XR&#8221; integration. This was, thankfully, minor.<\/p>\n\n\n\n<p>I also had some random issues with networking, involving server messages not being correctly sent, but these issues seemed to resolve themselves.<\/p>\n\n\n\n<p>I now have a lot of testing to do before I can continue with the project.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Unity 2020.2 is now out, and I have spent the last few days porting my project to it. So far, it has gone relatively well, but I have uncovered some issues. UNET is still present and working in 2020.2 (it is slated for removal at a later date), which was a relief. However, I had [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,23,10,11],"tags":[],"class_list":["post-8554","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a8","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8554"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8554"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8554\/revisions"}],"predecessor-version":[{"id":8555,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8554\/revisions\/8555"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8554"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8554"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8554"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}