{"id":8532,"date":"2020-11-29T09:31:02","date_gmt":"2020-11-29T09:31:02","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8532"},"modified":"2020-11-29T09:31:02","modified_gmt":"2020-11-29T09:31:02","slug":"p0-a8-part-829-art","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a8-part-829-art\/","title":{"rendered":"P0-A8: Part 829: Art"},"content":{"rendered":"\n<p>The next goal of this project is to improve the crafting\/building elements of the project.<br><br>I want to add an in-universe build menu (Using the existing handheld computer that the player carries) to give the player the ability to construct large structures. <br><br>I then want to allow the player to customise these structures and their interior layout, etc.<\/p>\n\n\n\n<p>For now, I will be focusing mainly on client-side only customisation options, IE, the changes the player makes will not be saved to the server and will not persistent between sessions. <br><br>In the next milestone, I will be extending this system.<br><br>Most of the sample artwork for this feature is done, and I will spend next week adding the code, and setting up the animations, etc.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The next goal of this project is to improve the crafting\/building elements of the project. I want to add an in-universe build menu (Using the existing handheld computer that the player carries) to give the player the ability to construct large structures. I then want to allow the player to customise these structures and their [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,23,10,11],"tags":[],"class_list":["post-8532","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a8","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8532"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8532"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8532\/revisions"}],"predecessor-version":[{"id":8533,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8532\/revisions\/8533"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8532"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8532"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8532"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}