{"id":8510,"date":"2020-11-15T15:20:30","date_gmt":"2020-11-15T15:20:30","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8510"},"modified":"2020-11-15T15:20:30","modified_gmt":"2020-11-15T15:20:30","slug":"p0-a8-part-822-improvements-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a8-part-822-improvements-debugging\/","title":{"rendered":"P0-A8: Part 822: Improvements, Debugging"},"content":{"rendered":"\n<p>I have been debugging and testing the inventory and the item crafting system more.<br><br>I have added some more features and buildable items, and improved the existing system.<br><br>I have run into an issue with crafting complex items, however. I am trying to keep my project as realistic as possible, and so I am trying to reduce, or eliminate, out-of-universe on-screen menus.<br><br>Combining items, for example, is done by selecting the items in the world, which works fine for simple items, but can be awkward and unwieldy for complex items. <br><br>It also gives the player no feedback on which items have already been combined, and which are still needed to construct the object.<br><br>I will, at some point, need to create a menu system to solve this, but I need to find a way to keep it as realistic as possible.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/WUTyOCy\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/WUTyOCym.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/AC8rfyL\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/AC8rfyLm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/iTrXv4Q\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/iTrXv4Qm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/oMl1L1N\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/oMl1L1Nm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/SzPtd8w\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/SzPtd8wm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have been debugging and testing the inventory and the item crafting system more. I have added some more features and buildable items, and improved the existing system. I have run into an issue with crafting complex items, however. I am trying to keep my project as realistic as possible, and so I am trying [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,17,23,10,11],"tags":[],"class_list":["post-8510","post","type-post","status-publish","format-standard","hentry","category-art-and-designs","category-p-0","category-p0_a8","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8510"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8510"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8510\/revisions"}],"predecessor-version":[{"id":8511,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8510\/revisions\/8511"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8510"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8510"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8510"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}