{"id":8500,"date":"2020-11-08T23:29:58","date_gmt":"2020-11-08T23:29:58","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8500"},"modified":"2020-11-08T23:45:36","modified_gmt":"2020-11-08T23:45:36","slug":"p0-a8-part-818-art-lighting-shaders","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a8-part-818-art-lighting-shaders\/","title":{"rendered":"P0-A8: Part 818: Art, Lighting, Shaders"},"content":{"rendered":"\n<p>I have been spending some time experimenting with lighting and shaders in my project. I have used <a href=\"http:\/\/www.shaderslab.com\/shaders.html\">THIS<\/a> resource to find some shader examples, and I have been working on modifying them.<br><br>The effects look very good, especially when combined with specular lighting on the walls and floors, and other metal surfaces. <br><br>I plan to spend a few days modifying and experimenting with these shaders. Lighting will be quite an important part of this project, since I am going for a sci-fi &#8220;cyberpunk&#8221; style.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/eSwWkDW\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/eSwWkDWm.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/LHj5RXe\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/LHj5RXem.jpg\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/zxzeHWC\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/zxzeHWCm.jpg\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have been spending some time experimenting with lighting and shaders in my project. I have used THIS resource to find some shader examples, and I have been working on modifying them. The effects look very good, especially when combined with specular lighting on the walls and floors, and other metal surfaces. I plan to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,3,17,23,10,11],"tags":[],"class_list":["post-8500","post","type-post","status-publish","format-standard","hentry","category-art-and-designs","category-astral-realms","category-p-0","category-p0_a8","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8500"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8500"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8500\/revisions"}],"predecessor-version":[{"id":8501,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8500\/revisions\/8501"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8500"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8500"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8500"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}