{"id":8431,"date":"2020-09-13T18:21:54","date_gmt":"2020-09-13T17:21:54","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8431"},"modified":"2020-09-13T18:21:54","modified_gmt":"2020-09-13T17:21:54","slug":"p0-a8-part-793-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a8-part-793-improvements\/","title":{"rendered":"P0-A8: Part 793: Improvements"},"content":{"rendered":"\n<p>I have been working mostly on finalising the basic gameplay features.<\/p>\n\n\n\n<p>For the first release the players goals, etc, will be very simple, mostly involving basic survival and resource management.<\/p>\n\n\n\n<p>I have created a &#8220;Faction&#8221; system, and added this to the project. Each star system can now be controlled by a different faction. In the future, the players relationship to these factions will change, and will determine the factions behaviour towards the player, from friendly to hostile.<br><br>I have also made improvements to the server, and added more persistent functions.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have been working mostly on finalising the basic gameplay features. For the first release the players goals, etc, will be very simple, mostly involving basic survival and resource management. I have created a &#8220;Faction&#8221; system, and added this to the project. Each star system can now be controlled by a different faction. In the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,23,10,11],"tags":[],"class_list":["post-8431","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a8","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8431"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8431"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8431\/revisions"}],"predecessor-version":[{"id":8432,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8431\/revisions\/8432"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8431"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8431"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8431"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}