{"id":8410,"date":"2020-08-30T15:22:37","date_gmt":"2020-08-30T14:22:37","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8410"},"modified":"2020-09-06T20:17:23","modified_gmt":"2020-09-06T19:17:23","slug":"p0-a8-guis-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a8-guis-improvements\/","title":{"rendered":"P0-A8: Part 788: Guis, Improvements"},"content":{"rendered":"\n<p>The next goal is to dramatically improve the Guis in the project, especially the navigation Gui&#8217;s.<\/p>\n\n\n\n<p>I have added the ability to select objects on the 3D radar, and I have added a volumetric 3D line joining the players ship to their target destination.<br><br>It is also possible to navigate to the chosen destination using the in-game guis.<br><br>The next goal is to add a 2D map that I can access from the guis and flat 2D screens. This will be useful for navigation where the 3D radar isn&#8217;t available.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/lbKmrWu\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/lbKmrWum.png\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/mPRqyfM\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/mPRqyfMm.png\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/mmrtzTN\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/mmrtzTNm.png\" alt=\"\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The next goal is to dramatically improve the Guis in the project, especially the navigation Gui&#8217;s. I have added the ability to select objects on the 3D radar, and I have added a volumetric 3D line joining the players ship to their target destination. It is also possible to navigate to the chosen destination using [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,23,10,11],"tags":[],"class_list":["post-8410","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a8","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8410"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8410"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8410\/revisions"}],"predecessor-version":[{"id":8419,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8410\/revisions\/8419"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8410"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8410"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8410"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}