{"id":8384,"date":"2020-08-09T12:44:47","date_gmt":"2020-08-09T11:44:47","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8384"},"modified":"2020-08-09T12:44:47","modified_gmt":"2020-08-09T11:44:47","slug":"p0-a7-part-778-debugging-improvements-etc","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a7-part-778-debugging-improvements-etc\/","title":{"rendered":"P0-A7: Part 778: Debugging, Improvements, etc."},"content":{"rendered":"\n<p>I have made some significant progress with adding ASMDEF files to my project.<\/p>\n\n\n\n<p>I had issues with adding them to my personal code, since my code is quite interconnected, so when I added the ASMDEF files I got errors.<\/p>\n\n\n\n<p>However, I have been able to add many of the third part assets in my project to ASMDEF files, which has made a modest improvement in compile times. <br><br>In the future, I intend to refactor my code to take better advantage of ASMDEF files.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have made some significant progress with adding ASMDEF files to my project. I had issues with adding them to my personal code, since my code is quite interconnected, so when I added the ASMDEF files I got errors. However, I have been able to add many of the third part assets in my project [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-8384","post","type-post","status-publish","format-standard","hentry","category-uncategorized","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8384"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8384"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8384\/revisions"}],"predecessor-version":[{"id":8385,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8384\/revisions\/8385"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8384"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8384"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8384"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}