{"id":8380,"date":"2020-08-02T21:11:32","date_gmt":"2020-08-02T20:11:32","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8380"},"modified":"2020-08-02T21:11:32","modified_gmt":"2020-08-02T20:11:32","slug":"p0-a7-part-777-debugging-improvements-etc","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a7-part-777-debugging-improvements-etc\/","title":{"rendered":"P0-A7: Part 777: Debugging, Improvements, etc."},"content":{"rendered":"\n<p>I have fixed a variety of bugs and issues in the project, mostly involving collision, and optimisation.<\/p>\n\n\n\n<p>For the next few weeks I will be mainly focusing on more extensive debugging and optimising for the project.<\/p>\n\n\n\n<p>I want to focus on optimising my compile times and removing some unneeded code and assets from the project.<\/p>\n\n\n\n<p>I want to take another look at ASMDEF files too, this could help to optimise the compile times, but it may require me to refactor my code quit a bit.<\/p>\n\n\n\n<p>I don&#8217;t want to start too many new features until I have properly tested the project as it is.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have fixed a variety of bugs and issues in the project, mostly involving collision, and optimisation. For the next few weeks I will be mainly focusing on more extensive debugging and optimising for the project. I want to focus on optimising my compile times and removing some unneeded code and assets from the project. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,22,10,11],"tags":[],"class_list":["post-8380","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a7","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8380"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8380"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8380\/revisions"}],"predecessor-version":[{"id":8382,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8380\/revisions\/8382"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8380"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8380"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8380"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}