{"id":8337,"date":"2020-07-05T19:37:10","date_gmt":"2020-07-05T18:37:10","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8337"},"modified":"2020-07-05T19:37:10","modified_gmt":"2020-07-05T18:37:10","slug":"p0-a7-part-762-prolog-support","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a7-part-762-prolog-support\/","title":{"rendered":"P0-A7: Part 762: Prolog Support"},"content":{"rendered":"\n<p>I have added full support for the Prolog language to my unity project. I intend to use this to massively improve the AI features in the future (by adding logical inference, knowledge bases, etc).<br><br><a href=\"https:\/\/github.com\/ianhorswill\/UnityProlog\">THIS<\/a> was the asset that I integrated.<br><br>In order to build the DLL, I had to make some code changes, including removing most of the GUI code, since this was not compatible with the current version of unity.<\/p>\n\n\n\n<p>I then had to write some custom code to hook into the prolog dll from unity, and run queries, etc, but this all seems to be working well, and should add a whole host of new options to my project.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have added full support for the Prolog language to my unity project. I intend to use this to massively improve the AI features in the future (by adding logical inference, knowledge bases, etc). THIS was the asset that I integrated. In order to build the DLL, I had to make some code changes, including [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,22,10,11],"tags":[],"class_list":["post-8337","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a7","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8337"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8337"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8337\/revisions"}],"predecessor-version":[{"id":8338,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8337\/revisions\/8338"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8337"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8337"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8337"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}