{"id":8313,"date":"2020-06-14T17:37:00","date_gmt":"2020-06-14T16:37:00","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8313"},"modified":"2020-06-14T17:38:47","modified_gmt":"2020-06-14T16:38:47","slug":"p0-a7-part-753-ai-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a7-part-753-ai-debugging\/","title":{"rendered":"P0-A7: Part 753: AI, Debugging"},"content":{"rendered":"\n<p>The debugging is going well.<br><br>I have fixed some issues with the AI navigation and movement, and make some other improvements.<\/p>\n\n\n\n<p>I intend to spend some time working with nVidia Ansel support again shortly, and see if I can get superresolution images working from within my project, and I want to try to get ASMDEF files working to speed up my compile times.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The debugging is going well. I have fixed some issues with the AI navigation and movement, and make some other improvements. I intend to spend some time working with nVidia Ansel support again shortly, and see if I can get superresolution images working from within my project, and I want to try to get ASMDEF [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,22,10,11],"tags":[],"class_list":["post-8313","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a7","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8313"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8313"}],"version-history":[{"count":2,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8313\/revisions"}],"predecessor-version":[{"id":8315,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8313\/revisions\/8315"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8313"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8313"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8313"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}