{"id":823,"date":"2014-08-16T18:15:55","date_gmt":"2014-08-16T17:15:55","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=823"},"modified":"2014-08-16T18:15:55","modified_gmt":"2014-08-16T17:15:55","slug":"oraclevm-and-caelinux-setup-and-testing-with-openfoam-part-2","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/oraclevm-and-caelinux-setup-and-testing-with-openfoam-part-2\/","title":{"rendered":"OracleVM and CAELinux: Setup and Testing with OpenFOAM: Part 2"},"content":{"rendered":"<p>I have succeded in configuring OpenFOAM to load my own custom models. This was relatively complex, but I can now load models at will into OpenFoam for analysis.<\/p>\n<p>I still need to spend some more time researching the various dictionaries and configurations files that OpenFOAM uses for it&#8217;s analysis, as well as the various options that ParaView offers for visualising results, but I am making fast progress in this area.<\/p>\n<p>I intend to research my concept idea of a supersonic Ekranoplan further, using OpenFOAM to analysis the effects of wing and body shape on the performance of a vehicle travelling at supersonic speed. The next step is to research wing designs and use equations to produce a viable design for this project, given the projected speed (Around MACH 1.5-2 which is 1 ,141-1 ,522 MPH). I will likely be using some kind of delta or slender delta wing, with an aerodynamic fuselage shape as close to the Sears-Haack body or Von Karman Cone as possible.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing3.png.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-824\" alt=\"wing3.png;\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing3.png-300x188.png\" width=\"300\" height=\"188\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing3.png-300x188.png 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing3.png.png 972w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing2.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-825\" alt=\"wing2\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing2-300x188.png\" width=\"300\" height=\"188\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing2-300x188.png 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing2.png 972w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-826\" alt=\"wing1\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing1-300x188.png\" width=\"300\" height=\"188\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing1-300x188.png 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/wing1.png 972w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss8.png.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-827\" alt=\"ss8.png;\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss8.png-235x300.png\" width=\"235\" height=\"300\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss8.png-235x300.png 235w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss8.png.png 481w\" sizes=\"(max-width: 235px) 100vw, 235px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss4.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-831\" alt=\"ss4\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss4-300x229.png\" width=\"300\" height=\"229\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss4-300x229.png 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss4.png 799w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss3.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-832\" alt=\"ss3\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss3-300x229.png\" width=\"300\" height=\"229\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss3-300x229.png 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2014\/08\/ss3.png 799w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have succeded in configuring OpenFOAM to load my own custom models. This was relatively complex, but I can now load models at will into OpenFoam for analysis. I still need to spend some more time researching the various dictionaries and configurations files that OpenFOAM uses for it&#8217;s analysis, as well as the various options [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,6],"tags":[],"class_list":["post-823","post","type-post","status-publish","format-standard","hentry","category-art-and-designs","category-inventions","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/823"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=823"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/823\/revisions"}],"predecessor-version":[{"id":835,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/823\/revisions\/835"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=823"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=823"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=823"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}