{"id":8219,"date":"2020-04-12T02:31:00","date_gmt":"2020-04-12T01:31:00","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8219"},"modified":"2020-04-12T02:31:00","modified_gmt":"2020-04-12T01:31:00","slug":"p0-a6-part-720-art-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a6-part-720-art-improvements\/","title":{"rendered":"P0-A6: Part 720: Art, Improvements"},"content":{"rendered":"\n<p>I have made some minor improvements and bug fixes to the stairs script in this project.<\/p>\n\n\n\n<p>I have also started working on improvements and additions to the dynamic story system. I am working on stories that can be automatically triggered at random points in the game, when certain conditions have been met.<br><br>The story will also take into account various conditions as it progresses, and adjust itself depending on the state of the world, the users actions, etc.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/nWBmcii\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/nWBmciim.png\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/xVUQDez\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/xVUQDezm.png\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/3LvYN61\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/3LvYN61m.png\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/LRGoo0e\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/LRGoo0em.png\" alt=\"\"\/><\/a><\/figure>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have made some minor improvements and bug fixes to the stairs script in this project. I have also started working on improvements and additions to the dynamic story system. I am working on stories that can be automatically triggered at random points in the game, when certain conditions have been met. The story will [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,21,10,11],"tags":[],"class_list":["post-8219","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a6","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8219"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8219"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8219\/revisions"}],"predecessor-version":[{"id":8220,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8219\/revisions\/8220"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8219"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8219"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8219"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}