{"id":8069,"date":"2019-12-15T06:17:51","date_gmt":"2019-12-15T06:17:51","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=8069"},"modified":"2019-12-15T06:35:54","modified_gmt":"2019-12-15T06:35:54","slug":"p0-a5-part-666-hdrp-advanced-gui-dynamic-story-generator","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a5-part-666-hdrp-advanced-gui-dynamic-story-generator\/","title":{"rendered":"P0-A5: Part 666: HDRP, Advanced GUI&#8217;s, Dynamic Story Generator"},"content":{"rendered":"\n<pre class=\"wp-block-preformatted\"><a href=\"https:\/\/imgur.com\/ZBsAvXY\"><\/a>I have made good progress with the advanced guis.\n\nI have found some assets and sample code that should allow me to create both radial sliders, and advanced graphs.\n\n<a href=\"https:\/\/assetstore.unity.com\/packages\/tools\/gui\/graph-maker-11782\">THIS<\/a> is the graph asset that I bought, and <a href=\"http:\/\/unitycoder.com\/blog\/2015\/05\/17\/radial-slider-ui-test\/\">THIS<\/a> is the free radial gui package that I used.\n\nWith these two features, I should be able to create advanced guis. I also intend to improve the enemy AI and targeting, tracking, etc, to take advantage of these new features.\n\nI am also moving ahead with wth dynamic story, and the HDRP concept. <a href=\"https:\/\/imgur.com\/ZBsAvXY\"><\/a><\/pre>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/ZBsAvXYm.png\" alt=\"\"\/><\/figure>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have made good progress with the advanced guis. I have found some assets and sample code that should allow me to create both radial sliders, and advanced graphs. THIS is the graph asset that I bought, and THIS is the free radial gui package that I used. With these two features, I should be [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,20,10,11],"tags":[],"class_list":["post-8069","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a5","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8069"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=8069"}],"version-history":[{"count":4,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8069\/revisions"}],"predecessor-version":[{"id":8080,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/8069\/revisions\/8080"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=8069"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=8069"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=8069"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}