{"id":7983,"date":"2019-10-20T14:47:44","date_gmt":"2019-10-20T13:47:44","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7983"},"modified":"2019-10-20T14:49:32","modified_gmt":"2019-10-20T13:49:32","slug":"p0-a5-part-640-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a5-part-640-debugging\/","title":{"rendered":"P0-A5: Part 640: Debugging"},"content":{"rendered":"<p>I have fixed a large number of smaller bugs, and I have also started adding in new features to the project.<\/p>\n<p>There were a number of long-standing issues that have now been fixed, such as graphics issues when landing on planets, and choppy or jerky movement when flying the capital ships.<\/p>\n<p>I have also started adding in some new variables which will be used to add more &#8220;virtual world&#8221; simulation features, such as food, water, sleep, etc, that will provide a more realisitic feel to the gameplay.<\/p>\n<p>I have also added more detailed variables to the ship, to display altitude, orientation, etc. If possible, I would like to add realistic orbital mechanics to the capital ships in A5. This will be complex, since the ship itself has a static position (it is fixed at the origin), so to orbit around a planet I would need to move the planet, not the ship, but this should be possible, and would add a great deal of realism.<\/p>\n<p><a href=\"https:\/\/imgur.com\/raI5vdY\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/raI5vdYm.png\" title=\"source: imgur.com\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have fixed a large number of smaller bugs, and I have also started adding in new features to the project. There were a number of long-standing issues that have now been fixed, such as graphics issues when landing on planets, and choppy or jerky movement when flying the capital ships. I have also started [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,20,10,11],"tags":[],"class_list":["post-7983","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p0_a5","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7983"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7983"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7983\/revisions"}],"predecessor-version":[{"id":7986,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7983\/revisions\/7986"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7983"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7983"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7983"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}