{"id":7933,"date":"2019-09-29T23:41:38","date_gmt":"2019-09-29T22:41:38","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7933"},"modified":"2019-09-30T05:16:41","modified_gmt":"2019-09-30T04:16:41","slug":"p0-a5-part-626-world-builder","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a5-part-626-world-builder\/","title":{"rendered":"P0-A5: Part 626: World Builder"},"content":{"rendered":"<p>The next goal that I am working on is to add a system to generate more random groups of objects, with lighting, to act as ground cover in the scene.<\/p>\n<p>I have already purchased an asset to serve as a base for this, and I now need to find a way to integrate it into my project.<\/p>\n<p>I have completed a concept of the randomisation of these assets, which seems to have gone reasonably well.<\/p>\n<p>I have also enhanced the effect of the volumetric lights in my project, making them stronger, without washing out the rest of the scene.<\/p>\n<p><a href=\"https:\/\/imgur.com\/p4z3sF0\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/p4z3sF0m.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/Esy2qs9\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/Esy2qs9m.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/q2hA9ft\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/q2hA9ftm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/bxlheHs\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/bxlheHsm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/rRQ9SvA\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/rRQ9SvAm.png\" title=\"source: imgur.com\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The next goal that I am working on is to add a system to generate more random groups of objects, with lighting, to act as ground cover in the scene. I have already purchased an asset to serve as a base for this, and I now need to find a way to integrate it into [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,20,10,11],"tags":[],"class_list":["post-7933","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a5","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7933"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7933"}],"version-history":[{"count":4,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7933\/revisions"}],"predecessor-version":[{"id":7941,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7933\/revisions\/7941"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7933"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7933"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7933"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}