{"id":7908,"date":"2019-09-15T16:19:52","date_gmt":"2019-09-15T15:19:52","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7908"},"modified":"2019-09-15T16:19:52","modified_gmt":"2019-09-15T15:19:52","slug":"p0-a5-part-619-ground-cover-updates","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a5-part-619-ground-cover-updates\/","title":{"rendered":"P0-A5: Part 619: Ground Cover Updates"},"content":{"rendered":"<p>The new ground cover system is now basically working.<\/p>\n<p>I decided to modify a forward rendering shader, rather than a deferred rendering shader, since this seems to look a lot better in unity. The lighting, etc, looks much better, and with a small number of lights in the scene there shouldn&#8217;t be much difference in quality or performance between forward and deferred rendering.<\/p>\n<p>I need to finish testing the ground cover, and add some other features, next.<\/p>\n<p><a href=\"https:\/\/imgur.com\/PlovsaS\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/PlovsaSm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/Q0TvleD\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/Q0TvleDm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/09NZWnR\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/09NZWnRm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/POinOC8\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/POinOC8m.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/w8PoASG\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/w8PoASGm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/wi7RwAC\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/wi7RwACm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/1JNcsCy\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/1JNcsCym.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/3ey8lRU\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/3ey8lRUm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/lsjtlND\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/lsjtlNDm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/yHJOmRE\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/yHJOmREm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/Bzr9h2S\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/Bzr9h2Sm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/DoLHhbe\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/DoLHhbem.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/JoXj5nZ\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/JoXj5nZm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/sP6qf8G\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/sP6qf8Gm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/shqQFqN\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/shqQFqNm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/ZqrltyG\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/ZqrltyGm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/wJKa5MY\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/wJKa5MYm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/AQeF3zg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/AQeF3zgm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/gaYVQuj\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/gaYVQujm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/89MXxbv\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/89MXxbvm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/YipocPR\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/YipocPRm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/J3fzVbY\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/J3fzVbYm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/ymSeP0v\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/ymSeP0vm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/gLkpqMc\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/gLkpqMcm.png\" title=\"source: imgur.com\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The new ground cover system is now basically working. I decided to modify a forward rendering shader, rather than a deferred rendering shader, since this seems to look a lot better in unity. The lighting, etc, looks much better, and with a small number of lights in the scene there shouldn&#8217;t be much difference in [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,20,10,11],"tags":[],"class_list":["post-7908","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_a5","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7908"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7908"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7908\/revisions"}],"predecessor-version":[{"id":7909,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7908\/revisions\/7909"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7908"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7908"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7908"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}