{"id":7884,"date":"2019-08-25T09:51:20","date_gmt":"2019-08-25T08:51:20","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7884"},"modified":"2019-08-25T09:51:20","modified_gmt":"2019-08-25T08:51:20","slug":"p0-a4-part-610-debuggingrefactoring","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a4-part-610-debuggingrefactoring\/","title":{"rendered":"P0-A4: Part 610: Debugging\/Refactoring"},"content":{"rendered":"<p>The bug with the grass may not be fixable without extensive work.<\/p>\n<p>The issue is that the shader I am using is not designed for deferred rendering. When operating in deferred rendering, the skybox seems to render on top of the grass in certain cases.<\/p>\n<p>However, deferred rendering looks a lot better than forward rendering, so for now I will have to put up with this bug until I can find a way to fix it.<\/p>\n<p><a href=\"https:\/\/imgur.com\/nwRri8K\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/nwRri8Km.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/GhGliMC\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/GhGliMCm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/HrJ8Mi4\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/HrJ8Mi4m.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/7r6dD79\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/7r6dD79m.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/HRJLPX3\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/HRJLPX3m.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/QMpGY7x\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/QMpGY7xm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/UQMY59w\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/UQMY59wm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/xk5BFxU\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/xk5BFxUm.png\" title=\"source: imgur.com\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The bug with the grass may not be fixable without extensive work. The issue is that the shader I am using is not designed for deferred rendering. When operating in deferred rendering, the skybox seems to render on top of the grass in certain cases. However, deferred rendering looks a lot better than forward rendering, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,19,10,11],"tags":[],"class_list":["post-7884","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0-a4","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7884"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7884"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7884\/revisions"}],"predecessor-version":[{"id":7885,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7884\/revisions\/7885"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7884"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7884"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7884"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}