{"id":7784,"date":"2019-06-02T20:21:50","date_gmt":"2019-06-02T19:21:50","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7784"},"modified":"2019-06-03T05:55:53","modified_gmt":"2019-06-03T04:55:53","slug":"p0-a4-part-570","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a4-part-570\/","title":{"rendered":"P0-A4: Part 570: Art"},"content":{"rendered":"<p>I am now working on some improvement to the art for this project.<\/p>\n<p>The main goal is to find a workflow that I can use to create a complex interior and exterior scene with high-resolution textures and no gaps or holes in the mesh.<\/p>\n<p>I am also trying to improve the quality of the art as much as possible.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I am now working on some improvement to the art for this project. The main goal is to find a workflow that I can use to create a complex interior and exterior scene with high-resolution textures and no gaps or holes in the mesh. I am also trying to improve the quality of the art [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,19,10,11],"tags":[],"class_list":["post-7784","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0-a4","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7784"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7784"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7784\/revisions"}],"predecessor-version":[{"id":7792,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7784\/revisions\/7792"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7784"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7784"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7784"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}