{"id":7682,"date":"2019-03-17T17:22:07","date_gmt":"2019-03-17T17:22:07","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7682"},"modified":"2019-03-17T17:22:07","modified_gmt":"2019-03-17T17:22:07","slug":"p0-a3-part-533-world-builder","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a3-part-533-world-builder\/","title":{"rendered":"P0-A3: Part 533: World Builder"},"content":{"rendered":"<p>I have made good progress in aligning ground cover objects to the terrain quickly and efficiently, but there is still some work to be done here. I need to handle splitting and merging the terrain chunks as the players distance to the planet surface changes. <\/p>\n<p>I need to realign objects on the terrain to the ground as the chunk that they are on splits, to make sure that errors don&#8217;t occur. This is still causing some problems.<\/p>\n<p>Once that is done, I can work on the scattering and placement algorithms.<\/p>\n<p><a href=\"https:\/\/imgur.com\/IoUZeTt\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/IoUZeTtm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/O2pguJe\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/O2pguJem.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/owi6Tc7\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/owi6Tc7m.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/3lxLNKr\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/3lxLNKrm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/K2sKcLR\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/K2sKcLRm.png\" title=\"source: imgur.com\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have made good progress in aligning ground cover objects to the terrain quickly and efficiently, but there is still some work to be done here. I need to handle splitting and merging the terrain chunks as the players distance to the planet surface changes. I need to realign objects on the terrain to the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3,17,10,11],"tags":[],"class_list":["post-7682","post","type-post","status-publish","format-standard","hentry","category-a3","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7682"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7682"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7682\/revisions"}],"predecessor-version":[{"id":7683,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7682\/revisions\/7683"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7682"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7682"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7682"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}