{"id":7670,"date":"2019-03-10T12:08:04","date_gmt":"2019-03-10T12:08:04","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7670"},"modified":"2019-03-10T12:08:04","modified_gmt":"2019-03-10T12:08:04","slug":"p0-a3-part-529-world-builder","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a3-part-529-world-builder\/","title":{"rendered":"P0-A3: Part 529: World Builder"},"content":{"rendered":"<p>I have been working on improving the weather system and vegetation for the project, as well as adding some distance fog.<\/p>\n<p>I have made some progress on both of these, but I am not sure if the distance fog is really improving the quality. Generally, it is used to cover the effect of distance culling, but I have such long view distances that this isn&#8217;t really necessary.<\/p>\n<p>I have also added some animals to the world with some basic AI, which adds more depth and realism.<\/p>\n<p><a href=\"https:\/\/imgur.com\/wdX2c9L\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/wdX2c9Lm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/s8matwT\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/s8matwTm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/2Jb34y2\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/2Jb34y2m.png\" title=\"source: imgur.com\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have been working on improving the weather system and vegetation for the project, as well as adding some distance fog. I have made some progress on both of these, but I am not sure if the distance fog is really improving the quality. Generally, it is used to cover the effect of distance culling, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3,17,10,11],"tags":[],"class_list":["post-7670","post","type-post","status-publish","format-standard","hentry","category-a3","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7670"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7670"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7670\/revisions"}],"predecessor-version":[{"id":7671,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7670\/revisions\/7671"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7670"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7670"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7670"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}