{"id":7667,"date":"2019-03-03T23:30:11","date_gmt":"2019-03-03T23:30:11","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7667"},"modified":"2019-03-03T23:30:11","modified_gmt":"2019-03-03T23:30:11","slug":"p0-a3-part-528-world-builder","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a3-part-528-world-builder\/","title":{"rendered":"P0-A3: Part 528: World Builder"},"content":{"rendered":"<p>I have made further improvements to the world builder system.<\/p>\n<p>The weather, day\/night cycle, lighting improvements, etc, all seem to work very well.<\/p>\n<p>I have also extended the range of the collision system on the terrain. This will allow me to add in the next feature, which is to have AI-controlled animals in the scene. I have purchased and art pack to allow me to implement this quickly (THIS one).<\/p>\n<p>I also need to fix a bug with the ground cover system, and I need to improve the forest and vegetation placement to make it more lifelike.<\/p>\n<p><a href=\"https:\/\/imgur.com\/qrMXYR9\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/qrMXYR9m.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/pywEHyg\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/pywEHygm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/8W08agx\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/8W08agxm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/VEF0sgZ\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/VEF0sgZm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/Rx7g09A\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/Rx7g09Am.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/L1PoByp\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/L1PoBypm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/46yeZvu\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/46yeZvum.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/3jfBeh3\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/3jfBeh3m.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/cEzan7p\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/cEzan7pm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/ty3UqZf\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/ty3UqZfm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/239E4TH\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/239E4THm.png\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/fSodDxM\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/fSodDxMm.png\" title=\"source: imgur.com\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have made further improvements to the world builder system. The weather, day\/night cycle, lighting improvements, etc, all seem to work very well. I have also extended the range of the collision system on the terrain. This will allow me to add in the next feature, which is to have AI-controlled animals in the scene. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3,17,10,11],"tags":[],"class_list":["post-7667","post","type-post","status-publish","format-standard","hentry","category-a3","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7667"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7667"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7667\/revisions"}],"predecessor-version":[{"id":7669,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7667\/revisions\/7669"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7667"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7667"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7667"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}