{"id":7637,"date":"2019-02-10T20:09:18","date_gmt":"2019-02-10T20:09:18","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7637"},"modified":"2019-02-10T20:09:18","modified_gmt":"2019-02-10T20:09:18","slug":"p0-a3-part-517-art","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a3-part-517-art\/","title":{"rendered":"P0-A3: Part 517: Art"},"content":{"rendered":"<p>I have been practicing new techniques to create exterior hulls for starships and similar objects.<\/p>\n<p>This was traditionally an area where I failed to get good results, especially with complex geometry. I think I have made some progress though.<\/p>\n<p>The addition of &#8220;Greeble&#8221; textures to add additional detail, particularly to the normal map, was a new technique that I had never really used before.<\/p>\n<p>The below model was extremely simple, I still need to see if these techniques work on more complex models.<\/p>\n<p><a href=\"https:\/\/imgur.com\/65M6FCm\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/65M6FCmm.jpg\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/cFqFqdl\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/cFqFqdlm.jpg\" title=\"source: imgur.com\" \/><\/a><\/p>\n<p><a href=\"https:\/\/imgur.com\/fkrtmhu\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/fkrtmhum.jpg\" title=\"source: imgur.com\" \/><\/a><br \/>\n<a href=\"https:\/\/imgur.com\/dIpbpOb\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/dIpbpObm.jpg\" title=\"source: imgur.com\" \/><\/a><\/p>\n<p><a href=\"https:\/\/imgur.com\/G6H7JIo\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/G6H7JIom.jpg\" title=\"source: imgur.com\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have been practicing new techniques to create exterior hulls for starships and similar objects. This was traditionally an area where I failed to get good results, especially with complex geometry. I think I have made some progress though. The addition of &#8220;Greeble&#8221; textures to add additional detail, particularly to the normal map, was a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3,17,10,11],"tags":[],"class_list":["post-7637","post","type-post","status-publish","format-standard","hentry","category-a3","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7637"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7637"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7637\/revisions"}],"predecessor-version":[{"id":7638,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7637\/revisions\/7638"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7637"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7637"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7637"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}