{"id":7401,"date":"2018-10-14T12:11:33","date_gmt":"2018-10-14T11:11:33","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7401"},"modified":"2018-10-14T12:20:59","modified_gmt":"2018-10-14T11:20:59","slug":"p0-a2-part-453-static-ship-integration","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a2-part-453-static-ship-integration\/","title":{"rendered":"P0-A2: Part 453: Static Ship Integration"},"content":{"rendered":"<p>I have fixed the rotation issues that I was having. <\/p>\n<p>I needed to store a quaternion for each planet that holds its initial rotation, I can then use this quaternion to rotate the planet from its initial position correctly.<\/p>\n<p>I seem to be making good progress with the Static Ship integration now, but there is still a lot of work to do.<\/p>\n<blockquote class=\"imgur-embed-pub\" lang=\"en\" data-id=\"ifSecFd\"><p><a href=\"\/\/imgur.com\/ifSecFd\">View post on imgur.com<\/a><\/p><\/blockquote>\n<p><script async src=\"\/\/s.imgur.com\/min\/embed.js\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"imgur-embed-pub\" lang=\"en\" data-id=\"h7cvajk\"><p><a href=\"\/\/imgur.com\/h7cvajk\">View post on imgur.com<\/a><\/p><\/blockquote>\n<p><script async src=\"\/\/s.imgur.com\/min\/embed.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have fixed the rotation issues that I was having. I needed to store a quaternion for each planet that holds its initial rotation, I can then use this quaternion to rotate the planet from its initial position correctly. I seem to be making good progress with the Static Ship integration now, but there is [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-7401","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7401"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7401"}],"version-history":[{"count":2,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7401\/revisions"}],"predecessor-version":[{"id":7407,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7401\/revisions\/7407"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7401"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7401"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7401"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}