{"id":7388,"date":"2018-10-07T23:47:57","date_gmt":"2018-10-07T22:47:57","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7388"},"modified":"2018-10-08T01:50:06","modified_gmt":"2018-10-08T00:50:06","slug":"p0-a2-part-452-static-ship-integration","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a2-part-452-static-ship-integration\/","title":{"rendered":"P0-A2: Part 452: Static Ship Integration"},"content":{"rendered":"<p>Most of the integration is now done, but I have run into a major issue with the rotation when adding it to the existing control system.<\/p>\n<p>It seems that I can rotate on one axis at a time, but not on all axes simultaneously. I also need to fix a few other issues caused by the changes to how the system is setup. I think this concept can still work though, but I haven&#8217;t yet confirmed if I will actually switch over to using it, there may still be other issues that I can&#8217;t fix.<\/p>\n<p>I want to try to use a static ship concept for the main ship if I can, because not only will it fix issues caused by non-default orientation, I will also be able to use default navigation solutions, particle effects, various scripts and assets which assume a standard Y-up rotation, and also baked lighting, etc. It is worth investing more time in, but I am still not confident that it will work.<\/p>\n<blockquote class=\"imgur-embed-pub\" lang=\"en\" data-id=\"srvllW9\"><p><a href=\"\/\/imgur.com\/srvllW9\"><\/a><\/p><\/blockquote>\n<p><script async src=\"\/\/s.imgur.com\/min\/embed.js\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"imgur-embed-pub\" lang=\"en\" data-id=\"jwS0ovj\"><p><a href=\"\/\/imgur.com\/jwS0ovj\"><\/a><\/p><\/blockquote>\n<p><script async src=\"\/\/s.imgur.com\/min\/embed.js\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"imgur-embed-pub\" lang=\"en\" data-id=\"Mc9Xl6X\"><p><a href=\"\/\/imgur.com\/Mc9Xl6X\"><\/a><\/p><\/blockquote>\n<p><script async src=\"\/\/s.imgur.com\/min\/embed.js\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"imgur-embed-pub\" lang=\"en\" data-id=\"tttUImx\"><p><a href=\"\/\/imgur.com\/tttUImx\"><\/a><\/p><\/blockquote>\n<p><script async src=\"\/\/s.imgur.com\/min\/embed.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Most of the integration is now done, but I have run into a major issue with the rotation when adding it to the existing control system. It seems that I can rotate on one axis at a time, but not on all axes simultaneously. I also need to fix a few other issues caused by [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-7388","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7388"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7388"}],"version-history":[{"count":5,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7388\/revisions"}],"predecessor-version":[{"id":7400,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7388\/revisions\/7400"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7388"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7388"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7388"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}