{"id":7354,"date":"2018-09-23T11:34:01","date_gmt":"2018-09-23T10:34:01","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7354"},"modified":"2018-09-23T11:39:04","modified_gmt":"2018-09-23T10:39:04","slug":"p0-a2-part-444-static-ship-concept","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a2-part-444-static-ship-concept\/","title":{"rendered":"P0-A2: Part 444: Static Ship Concept"},"content":{"rendered":"<p>I have completed a test of the static ship concept.<\/p>\n<p>I can now rotation the ship rather than the planet, and it looks convincing enough to work.<\/p>\n<p>The next step is to integrate this into my main project. This could be difficult, since I have made extensive changes to the floating origin system, etc, but the general concept should work.<\/p>\n<p><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/Screenshot-441.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-7357\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/Screenshot-441-300x171.png\" alt=\"Screenshot (441)\" width=\"300\" height=\"171\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/Screenshot-441-300x171.png 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/Screenshot-441-768x437.png 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/Screenshot-441-1024x583.png 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/Screenshot-441.png 1959w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have completed a test of the static ship concept. I can now rotation the ship rather than the planet, and it looks convincing enough to work. The next step is to integrate this into my main project. This could be difficult, since I have made extensive changes to the floating origin system, etc, but [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-7354","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7354"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7354"}],"version-history":[{"count":2,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7354\/revisions"}],"predecessor-version":[{"id":7358,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7354\/revisions\/7358"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7354"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7354"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7354"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}