{"id":7335,"date":"2018-09-16T23:51:28","date_gmt":"2018-09-16T22:51:28","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7335"},"modified":"2018-09-17T03:39:42","modified_gmt":"2018-09-17T02:39:42","slug":"p0-a2-part-442-persistent-server-overhaul","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a2-part-442-persistent-server-overhaul\/","title":{"rendered":"P0-A2: Part 442: Persistent Server Overhaul"},"content":{"rendered":"<p>The next goal that I am working on is to overhaul and improve the Persistent Server System.<\/p>\n<p>I intend to debug it extensively, and refactor it&#8217;s code, making it more reliable.<\/p>\n<p>I also want to add some new features, such as preliminary multiplayer support, and greater persistence for the project.<\/p>\n<p>I have already made good progress with this, but there are quite a few issues that need to be fixed.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The next goal that I am working on is to overhaul and improve the Persistent Server System. I intend to debug it extensively, and refactor it&#8217;s code, making it more reliable. I also want to add some new features, such as preliminary multiplayer support, and greater persistence for the project. I have already made good [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-7335","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7335"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7335"}],"version-history":[{"count":4,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7335\/revisions"}],"predecessor-version":[{"id":7345,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7335\/revisions\/7345"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7335"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7335"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7335"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}