{"id":7331,"date":"2018-09-16T23:50:35","date_gmt":"2018-09-16T22:50:35","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=7331"},"modified":"2018-09-17T02:33:34","modified_gmt":"2018-09-17T01:33:34","slug":"p0-a2-part-440-unity-2018-2-port","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-a2-part-440-unity-2018-2-port\/","title":{"rendered":"P0-A2: Part 440: Procedural Structure Generator"},"content":{"rendered":"<p>The basic concept for the Procedural Structure Generator is basically done.<\/p>\n<p>It works in 3D, with interiors, and there are no visible cracks or gaps, etc.<\/p>\n<p>In the future, I will extend this system by adding textured objects, and more detail. I also need to fix some bugs, and add doors and panels to properly seal off dead ends, etc.<\/p>\n<p>&nbsp;<\/p>\n<p><figure id=\"attachment_7323\" aria-describedby=\"caption-attachment-7323\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_30-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-7323\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_30-PM-300x163.jpg\" alt=\"Unity 11\/09\/2018 , 03:00:30 PM Unity 2018.1.0f2 Personal (64bit) - [PREVIEW PACKAGES IN USE] - P0Main55.unity - P0-A1 - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_30-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_30-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_30-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_30-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-7323\" class=\"wp-caption-text\">Unity<br \/>11\/09\/2018 , 03:00:30 PM<br \/>Unity 2018.1.0f2 Personal (64bit) &#8211; [PREVIEW PACKAGES IN USE] &#8211; P0Main55.unity &#8211; P0-A1 &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure><figure id=\"attachment_7322\" aria-describedby=\"caption-attachment-7322\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_36-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-7322\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_36-PM-300x163.jpg\" alt=\"Unity 11\/09\/2018 , 03:00:36 PM Unity 2018.1.0f2 Personal (64bit) - [PREVIEW PACKAGES IN USE] - P0Main55.unity - P0-A1 - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_36-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_36-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_36-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_36-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-7322\" class=\"wp-caption-text\">Unity<br \/>11\/09\/2018 , 03:00:36 PM<br \/>Unity 2018.1.0f2 Personal (64bit) &#8211; [PREVIEW PACKAGES IN USE] &#8211; P0Main55.unity &#8211; P0-A1 &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure><figure id=\"attachment_7319\" aria-describedby=\"caption-attachment-7319\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_12-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-7319\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_12-PM-300x163.jpg\" alt=\"Unity 11\/09\/2018 , 03:00:12 PM Unity 2018.1.0f2 Personal (64bit) - [PREVIEW PACKAGES IN USE] - P0Main55.unity - P0-A1 - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_12-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_12-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_12-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_12-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-7319\" class=\"wp-caption-text\">Unity<br \/>11\/09\/2018 , 03:00:12 PM<br \/>Unity 2018.1.0f2 Personal (64bit) &#8211; [PREVIEW PACKAGES IN USE] &#8211; P0Main55.unity &#8211; P0-A1 &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure><figure id=\"attachment_7318\" aria-describedby=\"caption-attachment-7318\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_13-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-7318\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_13-PM-300x163.jpg\" alt=\"Unity 11\/09\/2018 , 03:00:13 PM Unity 2018.1.0f2 Personal (64bit) - [PREVIEW PACKAGES IN USE] - P0Main55.unity - P0-A1 - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_13-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_13-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_13-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2018\/09\/PhoenixGameDevelopment-11_09_2018-03_00_13-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-7318\" class=\"wp-caption-text\">Unity<br \/>11\/09\/2018 , 03:00:13 PM<br \/>Unity 2018.1.0f2 Personal (64bit) &#8211; [PREVIEW PACKAGES IN USE] &#8211; P0Main55.unity &#8211; P0-A1 &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The basic concept for the Procedural Structure Generator is basically done. It works in 3D, with interiors, and there are no visible cracks or gaps, etc. In the future, I will extend this system by adding textured objects, and more detail. I also need to fix some bugs, and add doors and panels to properly [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,16,11],"tags":[],"class_list":["post-7331","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-engines","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7331"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=7331"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7331\/revisions"}],"predecessor-version":[{"id":7341,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/7331\/revisions\/7341"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=7331"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=7331"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=7331"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}