{"id":70,"date":"2013-11-18T03:47:16","date_gmt":"2013-11-18T03:47:16","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=70"},"modified":"2013-11-18T03:47:16","modified_gmt":"2013-11-18T03:47:16","slug":"update-artillerydebugging-and-additional-game-features-and-new-projects","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/update-artillerydebugging-and-additional-game-features-and-new-projects\/","title":{"rendered":"Update: Artillery!Debugging, and Additional Game Features, and new projects!"},"content":{"rendered":"<h4>This week I spent most of my time debugging and testing the codebase for Artillery. I am behind schedule on this, especially as there are still quite a few small and not-so-small jobs to do, such as an inventory system, several additional projectile options,\u00a0support for teams,\u00a0new levels, and the art assets for the game.<\/h4>\n<h4>However, I do have most of the major functionality of the game done, and I expect it to be completed sometime in December.<\/h4>\n<h4>I also have some ideas for new short games I intend to create, including a battleship clone and a chess game, as well as the major project that is still in the planning stages.<\/h4>\n<h4>It has been a couple of months since I last worked on any electronics or arduino related project, and I have been looking forward to doing some more work in this area. With the launch of the new <a href=\"http:\/\/arduino.cc\/en\/Main\/ArduinoBoardYun?from=Main.ArduinoYUN\">Arduino Yun<\/a>\u00a0I have been thinking up some new ideas. Once I get my hands on a Yun, I am going to see if I can use it to create a master server for indexing all of my multiplayer games.<\/h4>\n","protected":false},"excerpt":{"rendered":"<p>This week I spent most of my time debugging and testing the codebase for Artillery. I am behind schedule on this, especially as there are still quite a few small and not-so-small jobs to do, such as an inventory system, several additional projectile options,\u00a0support for teams,\u00a0new levels, and the art assets for the game. However, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,10],"tags":[],"class_list":["post-70","post","type-post","status-publish","format-standard","hentry","category-news","category-software-and-games","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/70"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=70"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/70\/revisions"}],"predecessor-version":[{"id":73,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/70\/revisions\/73"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=70"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=70"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=70"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}