{"id":5824,"date":"2017-09-10T23:52:45","date_gmt":"2017-09-10T22:52:45","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=5824"},"modified":"2017-09-11T00:17:16","modified_gmt":"2017-09-10T23:17:16","slug":"p0-ms4-part-238-unity-2017-2-beta-evaluation-preliminary-ms4-work","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-ms4-part-238-unity-2017-2-beta-evaluation-preliminary-ms4-work\/","title":{"rendered":"P0-MS4: Part 238: Unity 2017.2 Beta evaluation, Preliminary MS4 Work"},"content":{"rendered":"<p>I am currently using Unity 5.6 for my project, and the current Unity release is 2017.1. I had intended to port to this version, but Unity 2017.2 will be out this month, so I have decided to wait until this version before porting.<\/p>\n<p>I have ported my project to 2017.2 beta 10, and there are no issues. In fact there is one Unity bug that has been fixed in this version that I was having issues with in Unity 5.6. Beta 10 isn&#8217;t stable though, so I will continue to use 5.6 until the final release is out.<\/p>\n<p>I cannot work on any major debugging or stress testing until I have ported to Unity 2017.2, since I would just have to redo most of it with the new version. The next goal for the project is to work on improvement to the navigation system, movement system, and Infinite Universe system.<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_5816\" aria-describedby=\"caption-attachment-5816\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-04_05_12-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5816\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-04_05_12-AM-300x163.jpg\" alt=\"Unity 08\/09\/2017 , 04:05:12 AM Unity 2017.2.0b10 Personal (64bit) - P0Main.unity - P0-MS4 - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-04_05_12-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-04_05_12-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-04_05_12-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-04_05_12-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-5816\" class=\"wp-caption-text\">Unity<br \/>08\/09\/2017 , 04:05:12 AM<br \/>Unity 2017.2.0b10 Personal (64bit) &#8211; P0Main.unity &#8211; P0-MS4 &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_5815\" aria-describedby=\"caption-attachment-5815\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-01_47_34-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5815\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-01_47_34-AM-300x163.jpg\" alt=\"Unity 08\/09\/2017 , 01:47:34 AM Unity 2017.2.0b10 Personal (64bit) - P0Main.unity - P0-MS4 - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-01_47_34-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-01_47_34-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-01_47_34-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-01_47_34-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-5815\" class=\"wp-caption-text\">Unity<br \/>08\/09\/2017 , 01:47:34 AM<br \/>Unity 2017.2.0b10 Personal (64bit) &#8211; P0Main.unity &#8211; P0-MS4 &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_5814\" aria-describedby=\"caption-attachment-5814\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-02_05_06-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5814\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-02_05_06-AM-300x163.jpg\" alt=\"Unity 08\/09\/2017 , 02:05:06 AM Unity 2017.2.0b10 Personal (64bit) - P0Main.unity - P0-MS4 - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-02_05_06-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-02_05_06-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-02_05_06-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-08_09_2017-02_05_06-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-5814\" class=\"wp-caption-text\">Unity<br \/>08\/09\/2017 , 02:05:06 AM<br \/>Unity 2017.2.0b10 Personal (64bit) &#8211; P0Main.unity &#8211; P0-MS4 &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I am currently using Unity 5.6 for my project, and the current Unity release is 2017.1. I had intended to port to this version, but Unity 2017.2 will be out this month, so I have decided to wait until this version before porting. I have ported my project to 2017.2 beta 10, and there are [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-5824","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5824"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=5824"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5824\/revisions"}],"predecessor-version":[{"id":5835,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5824\/revisions\/5835"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=5824"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=5824"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=5824"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}