{"id":5803,"date":"2017-09-03T23:55:21","date_gmt":"2017-09-03T22:55:21","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=5803"},"modified":"2017-09-04T00:05:49","modified_gmt":"2017-09-03T23:05:49","slug":"p0-ms3-part-234-final-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-ms3-part-234-final-debugging\/","title":{"rendered":"P0-MS3: Part 235: Final Debugging"},"content":{"rendered":"<p>The main objective of this phase of the project was to fly the main capital ship from the station to the second planet in the system, with the crew on board, then launch a shuttle (with a crew member on board) and land on the planet.<\/p>\n<p>I was expecting issues with this, since it involves a lot of complex code and functionality.<\/p>\n<p>The basic flight mechanics worked well, but there are issues with the AI&#8217;s navigation system. It seems that when the ship moves, the AI&#8217;s navigation paths become invalid. This could be a serious issue.<\/p>\n<p>Other than that, the project seems to be coming along well, if a little slowly.<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_5794\" aria-describedby=\"caption-attachment-5794\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-02_09_2017-05_47_16-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5794\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-02_09_2017-05_47_16-PM-300x163.jpg\" alt=\"Unity 02\/09\/2017 , 05:47:16 PM Unity 5.6.0f3 Personal (64bit) - P0Main.unity - P0-MS3 - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-02_09_2017-05_47_16-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-02_09_2017-05_47_16-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-02_09_2017-05_47_16-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-02_09_2017-05_47_16-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-5794\" class=\"wp-caption-text\">Unity<br \/>02\/09\/2017 , 05:47:16 PM<br \/>Unity 5.6.0f3 Personal (64bit) &#8211; P0Main.unity &#8211; P0-MS3 &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n<figure id=\"attachment_5796\" aria-describedby=\"caption-attachment-5796\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-09_23_48-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5796\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-09_23_48-PM-300x163.jpg\" alt=\"Unity 03\/09\/2017 , 09:23:48 PM Unity 5.6.0f3 Personal (64bit) - P0Main.unity - P0-MS3 - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-09_23_48-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-09_23_48-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-09_23_48-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-09_23_48-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-5796\" class=\"wp-caption-text\">Unity<br \/>03\/09\/2017 , 09:23:48 PM<br \/>Unity 5.6.0f3 Personal (64bit) &#8211; P0Main.unity &#8211; P0-MS3 &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n<figure id=\"attachment_5795\" aria-describedby=\"caption-attachment-5795\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-05_15_23-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5795\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-05_15_23-PM-300x163.jpg\" alt=\"Unity 03\/09\/2017 , 05:15:23 PM Unity 5.6.0f3 Personal (64bit) - P0Main.unity - P0-MS3 - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-05_15_23-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-05_15_23-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-05_15_23-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-03_09_2017-05_15_23-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-5795\" class=\"wp-caption-text\">Unity<br \/>03\/09\/2017 , 05:15:23 PM<br \/>Unity 5.6.0f3 Personal (64bit) &#8211; P0Main.unity &#8211; P0-MS3 &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The main objective of this phase of the project was to fly the main capital ship from the station to the second planet in the system, with the crew on board, then launch a shuttle (with a crew member on board) and land on the planet. I was expecting issues with this, since it involves [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-5803","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5803"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=5803"}],"version-history":[{"count":4,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5803\/revisions"}],"predecessor-version":[{"id":5811,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5803\/revisions\/5811"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=5803"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=5803"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=5803"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}