{"id":5801,"date":"2017-09-03T23:54:34","date_gmt":"2017-09-03T22:54:34","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=5801"},"modified":"2017-09-04T00:02:38","modified_gmt":"2017-09-03T23:02:38","slug":"p0-ms3-part-234-ai-debugging-etc","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-ms3-part-234-ai-debugging-etc\/","title":{"rendered":"P0-MS3: Part 234: AI, Debugging, etc"},"content":{"rendered":"<p>The AI system is still being tested, but seems to be working fine. I have now added support for an entire crew (Currently, 7 people) which has made the AI far more complex. So far, all AI entities are sharing the same list of actions. I will need to add the ability for each AI to perform unique actions eventually. Each AI does have a unique assigned role on the ship, and a unique &#8220;Quarters&#8221; to sleep in.<\/p>\n<p>I had to fix some bugs with the AI animations, and add some improvements to the action system.<\/p>\n<p>Navigation is still quite basic, but it is fast. I still intend to switch back to Unity&#8217;s navgrid system once it supports arbitrary orientations.<\/p>\n<p>The Art is still quite basic too, but this will be improved incrementally.<\/p>\n<figure id=\"attachment_5790\" aria-describedby=\"caption-attachment-5790\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-04_38_33-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5790\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-04_38_33-PM-300x163.jpg\" alt=\"Unity 01\/09\/2017 , 04:38:33 PM Unity 5.6.0f3 Personal (64bit) - P0Main.unity - P0-MS3 - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-04_38_33-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-04_38_33-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-04_38_33-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-04_38_33-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-5790\" class=\"wp-caption-text\">Unity<br \/>01\/09\/2017 , 04:38:33 PM<br \/>Unity 5.6.0f3 Personal (64bit) &#8211; P0Main.unity &#8211; P0-MS3 &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_5791\" aria-describedby=\"caption-attachment-5791\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_02_54-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5791\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_02_54-PM-300x163.jpg\" alt=\"Unity 01\/09\/2017 , 05:02:54 PM Unity 5.6.0f3 Personal (64bit) - P0Main.unity - P0-MS3 - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_02_54-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_02_54-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_02_54-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_02_54-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-5791\" class=\"wp-caption-text\">Unity<br \/>01\/09\/2017 , 05:02:54 PM<br \/>Unity 5.6.0f3 Personal (64bit) &#8211; P0Main.unity &#8211; P0-MS3 &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n<figure id=\"attachment_5792\" aria-describedby=\"caption-attachment-5792\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_20_49-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5792\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_20_49-PM-300x163.jpg\" alt=\"Unity 01\/09\/2017 , 05:20:49 PM Unity 5.6.0f3 Personal (64bit) - P0Main.unity - P0-MS3 - PC, Mac &amp; Linux Standalone \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_20_49-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_20_49-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_20_49-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_20_49-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-5792\" class=\"wp-caption-text\">Unity<br \/>01\/09\/2017 , 05:20:49 PM<br \/>Unity 5.6.0f3 Personal (64bit) &#8211; P0Main.unity &#8211; P0-MS3 &#8211; PC, Mac &amp; Linux Standalone<\/figcaption><\/figure>\n<figure id=\"attachment_5793\" aria-describedby=\"caption-attachment-5793\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_41_06-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5793\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_41_06-PM-300x163.jpg\" alt=\"Unity 01\/09\/2017 , 05:41:06 PM Unity 5.6.0f3 Personal (64bit) - P0Main.unity - P0-MS3 - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_41_06-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_41_06-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_41_06-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/09\/PhoenixGameDevelopment-01_09_2017-05_41_06-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-5793\" class=\"wp-caption-text\">Unity<br \/>01\/09\/2017 , 05:41:06 PM<br \/>Unity 5.6.0f3 Personal (64bit) &#8211; P0Main.unity &#8211; P0-MS3 &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The AI system is still being tested, but seems to be working fine. I have now added support for an entire crew (Currently, 7 people) which has made the AI far more complex. So far, all AI entities are sharing the same list of actions. I will need to add the ability for each AI [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-5801","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5801"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=5801"}],"version-history":[{"count":3,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5801\/revisions"}],"predecessor-version":[{"id":5808,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5801\/revisions\/5808"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=5801"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=5801"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=5801"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}