{"id":5016,"date":"2017-04-02T20:16:41","date_gmt":"2017-04-02T19:16:41","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=5016"},"modified":"2017-04-02T20:16:41","modified_gmt":"2017-04-02T19:16:41","slug":"p0-p-172-part-145-infinite-universe","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-p-172-part-145-infinite-universe\/","title":{"rendered":"P0-P-172: Part 145: Infinite Universe"},"content":{"rendered":"<p>I have looked through the Space Graphics Toolkit, and added most of the features to individual prefabs.<\/p>\n<p>There are still many other features that I haven&#8217;t implemented (infinite starfields, dust, thrusters, etc) but for the moment, my intention is to add these prefabs to my infinite universe system, so that I can generate them dynamically.<\/p>\n<p>Currently, there is no &#8220;logic&#8221; behind the objects that I am generating, ie, there are no star systems with orbiting planets, objects don&#8217;t react to gravity, etc, so it should be easy to spawn these objects with a random scale using the existing zone-based system.<\/p>\n<figure id=\"attachment_4995\" aria-describedby=\"caption-attachment-4995\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-01_59_00-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4995\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-01_59_00-AM-300x163.jpg\" alt=\"Unity 02\/04\/2017 , 01:59:00 AM Unity 5.5.1f1 Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-01_59_00-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-01_59_00-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-01_59_00-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-01_59_00-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4995\" class=\"wp-caption-text\">Unity<br \/>02\/04\/2017 , 01:59:00 AM<br \/>Unity 5.5.1f1 Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n<figure id=\"attachment_4994\" aria-describedby=\"caption-attachment-4994\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_34_04-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4994\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_34_04-AM-300x163.jpg\" alt=\"Unity 02\/04\/2017 , 12:34:04 AM Unity 5.5.1f1 Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_34_04-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_34_04-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_34_04-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_34_04-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4994\" class=\"wp-caption-text\">Unity<br \/>02\/04\/2017 , 12:34:04 AM<br \/>Unity 5.5.1f1 Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n<figure id=\"attachment_4993\" aria-describedby=\"caption-attachment-4993\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_51_13-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4993\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_51_13-AM-300x163.jpg\" alt=\"Unity 02\/04\/2017 , 12:51:13 AM Unity 5.5.1f1 Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_51_13-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_51_13-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_51_13-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_51_13-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4993\" class=\"wp-caption-text\">Unity<br \/>02\/04\/2017 , 12:51:13 AM<br \/>Unity 5.5.1f1 Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n<figure id=\"attachment_4992\" aria-describedby=\"caption-attachment-4992\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_21_08-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4992\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_21_08-AM-300x163.jpg\" alt=\"Unity 02\/04\/2017 , 12:21:08 AM Unity 5.5.1f1 Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_21_08-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_21_08-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_21_08-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_21_08-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4992\" class=\"wp-caption-text\">Unity<br \/>02\/04\/2017 , 12:21:08 AM<br \/>Unity 5.5.1f1 Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n<figure id=\"attachment_4991\" aria-describedby=\"caption-attachment-4991\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_15_28-AM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4991\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_15_28-AM-300x163.jpg\" alt=\"Unity 02\/04\/2017 , 12:15:28 AM Unity 5.5.1f1 Personal (64bit) - P0Main.unity - New Unity Project - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_15_28-AM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_15_28-AM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_15_28-AM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-02_04_2017-12_15_28-AM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4991\" class=\"wp-caption-text\">Unity<br \/>02\/04\/2017 , 12:15:28 AM<br \/>Unity 5.5.1f1 Personal (64bit) &#8211; P0Main.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n<figure id=\"attachment_4990\" aria-describedby=\"caption-attachment-4990\" style=\"width: 300px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-01_04_2017-11_10_23-PM.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4990\" src=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-01_04_2017-11_10_23-PM-300x163.jpg\" alt=\"Unity 01\/04\/2017 , 11:10:23 PM Unity 5.5.1f1 Personal (64bit) - Accretion Disc.unity - New Unity Project - PC, Mac &amp; Linux Standalone* \" width=\"300\" height=\"163\" srcset=\"https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-01_04_2017-11_10_23-PM-300x163.jpg 300w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-01_04_2017-11_10_23-PM-768x416.jpg 768w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-01_04_2017-11_10_23-PM-1024x555.jpg 1024w, https:\/\/phoenixgamedevelopment.com\/blog\/wp-content\/uploads\/2017\/04\/PhoenixGameDevelopment-01_04_2017-11_10_23-PM.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-4990\" class=\"wp-caption-text\">Unity<br \/>01\/04\/2017 , 11:10:23 PM<br \/>Unity 5.5.1f1 Personal (64bit) &#8211; Accretion Disc.unity &#8211; New Unity Project &#8211; PC, Mac &amp; Linux Standalone*<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have looked through the Space Graphics Toolkit, and added most of the features to individual prefabs. There are still many other features that I haven&#8217;t implemented (infinite starfields, dust, thrusters, etc) but for the moment, my intention is to add these prefabs to my infinite universe system, so that I can generate them dynamically. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,10,11],"tags":[],"class_list":["post-5016","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5016"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=5016"}],"version-history":[{"count":2,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5016\/revisions"}],"predecessor-version":[{"id":5019,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/5016\/revisions\/5019"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=5016"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=5016"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=5016"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}